Turning a really simple concept into a interesting game


Double was the first game I made in unity that I considered worth publishing. My first few games were not very good and then I realised that with some thinking and effort what might seem to be a mediocre and dull concept can be turned into a extremely enjoyable game just with the right amount of design.  Double was my first take on taking something as simple as a moving square trying to make it interesting. I have to say that the idea for the project was inspired by some other projects I have seen, but creation requires content to be consumed right?. I wanted to make the game more interesting and elaborate but couldn't do to how busy I was since I do game development as a hobby (for now).

Files

Double (1).zip 20 MB
Jul 17, 2022

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